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2026
10-31
NVIDIA Reportedly Moves Up RTX 5080 24GB Launch
10-30
AMD Releases FSR Redstone SDK 2.4 With Vulkan Support and Improved Frame Pacing
10-30
DirectX Raytracing Gets Clustered Geometry for Higher FPS and Up to 90 Percent VRAM Savings
10-13
New Report Places AMD RDNA 5 Graphics in Late 2027
10-10
A PS5 Emulation Milestone Brings Full Shader Translation Coverage
09-25
Nvidia's New Developer Tools Push More Advanced RTX Rendering Workflows
09-23
AMD Demonstrates a Ray-Tracing Method Designed to Use Far Less VRAM
09-22
The Next Nvidia GPU Wave May Arrive Later Than Expected
09-02
NVIDIA Says DLSS 5 Is 5x Faster Since March and No Longer Needs Two RTX 5090s
08-19
Frame-Buffer Compression Promises a Performance Boost for Intel GPUs on Linux
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