FSR 4.1 Is Coming to Xbox as Microsoft Teases Helix Graphics

Quick Report

AMD and Microsoft have confirmed FSR 4.1 for Xbox Series X and Series S, but have not announced a launch date or a list of supported games. The ROG Xbox Ally handhelds are also slated to receive the technology, with the consoles described as a later arrival.

Xbox CTO Scott Van Vliet also pointed to FSR Diamond for Project Helix, Microsoft's next-generation Xbox platform. AMD describes the upcoming technology as using machine-learning upscaling and multi-frame generation. The teaser outlines the direction of the platform, but leaves performance targets and implementation details for a future announcement.

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Source(s)

  • TPU