NVIDIA Adds 2nd-Gen Transformer Ray Reconstruction to DLSS 4.5
Quick Report
NVIDIA expanded DLSS 4.5 with a 2nd-generation transformer-based Ray Reconstruction model, delivering a more efficient AI denoiser and improved spatial lighting awareness for ray-traced scenes.
The update replaces older CNN-based approaches with a transformer trained on larger datasets, improving shadow/reflection fidelity and overall image quality in sampled ray-traced content.
Written using GitHub Copilot GPT-5 mini in agentic mode instructed to follow current codebase style and conventions for writing articles.